The Generation Gear Shake Lights are magnet powered emergency lights.
The light employs a coil, traveling
magnet, and capacitor as a power source, thereby removing
the need for batteries. They use an LED for light
so they never need bulb replacement either. They are basically designed to be
ignored until needed, with no maintenance whatsoever.
Shaking the light charges the capacitor
which powers the LED. The two different models have different
electrical storage capacities and characteristics.
The 20 model charges quicker, but dims quicker (30 second
charge, 20 minute runtime advertised), while the 60 model charges slower
but runs longer (1 minute charge, 60 minute runtime). Both of these lights
are smaller than most full-size shakelights, appear to be very high quality, and perform
quite well.
NOTE
As a result of the strong magnetic field generated by
these lights, the lights MUST be stored and used away
from anything sensitive to a strong magnetic field.
DO NOT place near a TV, monitor, floppy disks, hard
drives, credit cards (don't stuff it in your back pocket
with your wallet!), video tapes, or sensitive electronics.
Body description: The body of the Generation
Gear lights appears to be either clear polycarbonate
or acrylic and carry a 1.5 meter shock resistant drop
rating from the maker. The body is entirely sealed,
carries a 125 meter (400 ft.) water submersion rating,
and floats. A lanyard attachment point is molded into
the flat tail end.
Bezel/Head: Inside the head you will find a
convex lens recessed behind a blue bezel ring. A small
conical reflector surrounds the single 5mm white LED.
On one side you can see the magnetic reed switch which
looks like a little glass capsule, next to the external
switch.
Output: The white light produced by the two
LEDs is a little different between these two samples.
One is slightly more bluish, the other a bit more reddish.
Either way the light is generally a high color temperature
and produces good color rendition weighted toward the
blue end of the spectrum. The slight tint is not noticeable
during normal use. The beam is a medium spot surrounded
by a coronal prismatic ring (a thin rainbow), followed
by a wide dim spillbeam
Light
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Shakelight:60
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150 (12.25)
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450 (4.50)
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Shakelight:20
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200 (14.14)
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500 (5.00)
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All
throw readings are in Lux
at one meter. The numbers in parenthesis are for comparison
in the Comparison
Charts.
Beam at one meter at target center and at target edge
to show spillbeam.
Runtime Plot: 20 minute runtime plot for ShakeLight:20.
Reality check: All shakelights perform about the same
as you see here... Bright at first but within about
1 minute you are working with a very dim light. The
good news is, as your eyes adapt to the dark, you don't
notice the drop in output quite as much as is depicted
on these graphs. Also, you can always give them a few
shakes to increase the output again.
More information on runtime plots is available HERE.
Runtime Plot: 60 minute runtime
plot for ShakeLight:60
More information on runtime plots is available HERE.
Switch: The switch contains a magnet that activates
a reed switch inside the head, thereby operating the
light without compromising the sealed case.The switch
is made of a green glow in the dark plastic to make
it easier to locate in the dark. It protrudes only slightly,
effectively eliminating any chance that it would be
broken off.
Seals / Water Resistance: The entire light is
completely sealed. Too dim for diving use, it does float
and is water depth rated to 150 meters.
Ergonomics: Not much to say about ergonomics.
It is a comfortable size to use but doesn't really have
much texture to improve grip.
Size compared to a common 2AA aluminum light
Batteries: As mentioned, no batteries are required
for this light. Simply shake the light and the large
magnet in the center travels back and forth, repelling
off of opposite-pole magnets at either end of the travel
tube. As the magnet travels through the central coil,
a capacitor is charged. The Shakelight:20 requires 30
seconds of shaking for about 20 minutes of light. The
ShakeLight:60 requires 60 seconds of shaking for about
60 minutes of light.
An important thing to note for ALL shakelights... I
have seen web commercial videos for some shakelights
and they show a person taking the light out of a drawer/trunk/whatever,
give it three shakes and it lights up like a flare.
These types of lights just plain don't work this way.
Those lights were already very well charged before you
saw those 3 shakes happen. If the capacitor is completely
drained, which happens over time, you will be sitting
in the dark for 2-3 FULL minutes shaking the light before
it has a full charge. Even after the first 30 seconds
to 1 minute you'll turn the light on and get nothing
or just a dim glow. That's just the way they work. They're
nearly 100% reliable, but they take a little time to
charge up.
Accessories: No additional accessories were
included with the light.
What I Liked: Waterproof, Tough/impact
resistant, Decent output, No batteries, Lightweight
What I Didn't Like: Fairly strong
magnetic field.
Picky Little Things: Not all that
bright/short runtime. (common for all shakelights)
Conclusions: The ShakeLight:20
and :60 appear to be well made and durable lights. Not
designed to be a lighthouse spotlight, they provide
light for power outages and emergencies. Anticipate
taking some time to charge them up initially, especially
if they have been sitting around a while, but once you
have them charged, they'll provide adequate light for
a while. Although the :60 takes longer to charge up
it provides more light over a longer period of time.
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